diff --git a/LichessClientTG_bot/bot.py b/LichessClientTG_bot/bot.py index 88d1b93..1ce7e62 100644 --- a/LichessClientTG_bot/bot.py +++ b/LichessClientTG_bot/bot.py @@ -558,7 +558,8 @@ class LichessBot: user_exists = await self.lichess_api.check_user_exists(username) if not user_exists: await update.message.reply_text( - t('user_not_found', lang, username=username) + t('user_not_found', lang, username=username) + '\n\n' + t('addgamer_prompt', lang), + parse_mode='HTML' ) return WAITING_FOR_USERNAME @@ -569,13 +570,10 @@ class LichessBot: if existing_gamer: # Player is already being tracked by this user await update.message.reply_text( - t('gamer_already_added', lang, username=username) + t('gamer_already_added', lang, username=username) + '\n\n' + t('addgamer_prompt', lang), + parse_mode='HTML' ) - # Clear awaiting flag - try: - context.user_data['awaiting_addgamer_username'] = False - except Exception: - pass + # Keep awaiting flag - don't clear it, so user can try again return # Add gamer to database (without token) @@ -594,13 +592,10 @@ class LichessBot: # If add_user_gamer returned False, it means the pair already exists (shouldn't happen after our check, but just in case) if not added: await update.message.reply_text( - t('gamer_already_added', lang, username=username) + t('gamer_already_added', lang, username=username) + '\n\n' + t('addgamer_prompt', lang), + parse_mode='HTML' ) - # Clear awaiting flag - try: - context.user_data['awaiting_addgamer_username'] = False - except Exception: - pass + # Keep awaiting flag - don't clear it, so user can try again return # Set default period to 1 hour (60 minutes) for new gamer