171 lines
7.1 KiB
Python
171 lines
7.1 KiB
Python
from typing import Dict, Any, Optional
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from datetime import datetime
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from i18n import t
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class StatsFormatter:
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@staticmethod
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def _format_rating_change(rating_change: int) -> str:
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"""Format rating change with colored circles"""
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if rating_change > 0:
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return f"🟢 +{rating_change}"
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elif rating_change < 0:
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return f"🔴 {rating_change}"
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else:
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return f"0"
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@staticmethod
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def format_stats_response(data: Dict[str, Any], username: str, period: str, lang: str = 'en') -> str:
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"""Format statistics response according to the template"""
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if not data or data.get('data') is None:
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message = data.get('message', t('no_data', lang)) if data else t('no_data', lang)
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return f"📭 {message}"
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# Extract data from API response
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api_data = data.get('data', {})
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tasks = api_data.get('tasks', {})
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games = api_data.get('games', {})
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# Format date range
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date_range = StatsFormatter._get_date_range(period, lang)
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# Format tasks section
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task_text = ""
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if tasks and tasks.get('total', 0) > 0:
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total_tasks = tasks.get('total', 0)
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solved = tasks.get('solved', 0)
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unsolved = tasks.get('unsolved', 0)
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task_text = t('puzzles_section', lang, total=total_tasks, solved=solved, unsolved=unsolved)
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# Format games section
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games_text = ""
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if games:
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for game_type, game_data in games.items():
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if not game_data or game_data.get('games_played', 0) == 0:
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continue
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# Get game type emoji
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emoji = StatsFormatter._get_game_type_emoji(game_type)
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games_count = game_data.get('games_played', 0)
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rating_change = game_data.get('rating_change', 0)
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rating = game_data.get('final_rating', 0)
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wins = game_data.get('wins', 0)
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losses = game_data.get('losses', 0)
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draws = game_data.get('draws', 0)
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# Format rating change
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rating_change_str = StatsFormatter._format_rating_change(rating_change)
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# Get game type name (capitalize first letter)
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game_type_name = game_type.title()
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games_text += t('games_section', lang,
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emoji=emoji,
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game_type=game_type_name,
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games_count=games_count,
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rating_change=rating_change_str,
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rating=rating,
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wins=wins,
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losses=losses,
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draws=draws
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)
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# Combine all parts
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result = t('stats_title', lang, username=username, date_range=date_range)
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result += task_text
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result += games_text.rstrip()
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return result
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@staticmethod
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def _get_date_range(period: str, lang: str = 'en') -> str:
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"""Get date range string for the period"""
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from datetime import datetime, timedelta
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today = datetime.now()
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if period == "today":
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return today.strftime("%d.%m.%Y")
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elif period == "yesterday":
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yesterday = today - timedelta(days=1)
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return yesterday.strftime("%d.%m.%Y")
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elif period == "week":
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week_ago = today - timedelta(days=7)
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return f"{week_ago.strftime('%d.%m.%Y')}–{today.strftime('%d.%m.%Y')}"
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else:
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return today.strftime("%d.%m.%Y")
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@staticmethod
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def _get_game_type_emoji(game_type: str) -> str:
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"""Get emoji for game type"""
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emoji_map = {
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'bullet': '⚡️',
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'blitz': '🔥',
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'rapid': '🐇',
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'classical': '♟️',
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'correspondence': '📮'
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}
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return emoji_map.get(game_type.lower(), '🎯')
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@staticmethod
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def format_period_notification(username: str, games_data: Optional[Dict], puzzles_data: Optional[Dict], period_minutes: int, lang: str = 'en') -> str:
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"""Format notification for periodic checks"""
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from datetime import datetime
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# Format period text
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if period_minutes == 1:
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period_text = t('period_1_minute', lang)
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elif period_minutes in [2, 3, 4]:
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period_text = t('period_2_3_4_minutes', lang, period=period_minutes)
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else:
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period_text = t('period_minutes_text', lang, period=period_minutes)
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result = t('period_notification_title', lang, username=username, period_text=period_text)
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# Format puzzles first (if available and there's actual activity)
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if puzzles_data and puzzles_data.get('data'):
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puzzles_info = puzzles_data['data']
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total_puzzles = puzzles_info.get('total_attempts', 0)
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solved = puzzles_info.get('solved', 0)
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failed = puzzles_info.get('failed', 0)
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# Only show tasks section if there's actual activity (not all zeros)
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if total_puzzles > 0 or solved > 0 or failed > 0:
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result += t('period_puzzles_section', lang, total=total_puzzles, solved=solved, failed=failed)
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# Format games
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if games_data and games_data.get('data'):
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games_info = games_data['data']
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total_games = games_info.get('total', {}).get('games_played', 0)
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# Show details for each game type if there were games
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if total_games > 0:
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for game_type, game_data in games_info.items():
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if game_type != 'total' and game_data and game_data.get('games_played', 0) > 0:
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emoji = StatsFormatter._get_game_type_emoji(game_type)
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games_count = game_data.get('games_played', 0)
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rating_change = game_data.get('rating_change', 0)
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rating = game_data.get('rating', 0)
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wins = game_data.get('wins', 0)
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losses = game_data.get('losses', 0)
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draws = game_data.get('draws', 0)
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rating_change_str = StatsFormatter._format_rating_change(rating_change)
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game_type_name = game_type.title()
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result += t('period_games_section', lang,
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emoji=emoji,
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game_type=game_type_name,
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games_count=games_count,
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rating_change=rating_change_str,
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rating=rating,
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wins=wins,
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losses=losses,
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draws=draws
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)
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# If no activity
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if not (games_data and games_data.get('data')) and not (puzzles_data and puzzles_data.get('data')):
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result += t('no_activity', lang)
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return result.rstrip()
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