Add packaging and release automation
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21
vendor/github.com/charmbracelet/bubbles/LICENSE
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21
vendor/github.com/charmbracelet/bubbles/LICENSE
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MIT License
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Copyright (c) 2020-2023 Charmbracelet, Inc
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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219
vendor/github.com/charmbracelet/bubbles/cursor/cursor.go
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219
vendor/github.com/charmbracelet/bubbles/cursor/cursor.go
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// Package cursor provides cursor functionality for Bubble Tea applications.
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package cursor
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import (
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"context"
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"time"
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tea "github.com/charmbracelet/bubbletea"
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"github.com/charmbracelet/lipgloss"
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)
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const defaultBlinkSpeed = time.Millisecond * 530
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// initialBlinkMsg initializes cursor blinking.
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type initialBlinkMsg struct{}
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// BlinkMsg signals that the cursor should blink. It contains metadata that
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// allows us to tell if the blink message is the one we're expecting.
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type BlinkMsg struct {
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id int
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tag int
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}
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// blinkCanceled is sent when a blink operation is canceled.
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type blinkCanceled struct{}
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// blinkCtx manages cursor blinking.
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type blinkCtx struct {
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ctx context.Context
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cancel context.CancelFunc
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}
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// Mode describes the behavior of the cursor.
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type Mode int
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// Available cursor modes.
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const (
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CursorBlink Mode = iota
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CursorStatic
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CursorHide
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)
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// String returns the cursor mode in a human-readable format. This method is
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// provisional and for informational purposes only.
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func (c Mode) String() string {
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return [...]string{
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"blink",
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"static",
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"hidden",
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}[c]
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}
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// Model is the Bubble Tea model for this cursor element.
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type Model struct {
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BlinkSpeed time.Duration
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// Style for styling the cursor block.
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Style lipgloss.Style
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// TextStyle is the style used for the cursor when it is hidden (when blinking).
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// I.e. displaying normal text.
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TextStyle lipgloss.Style
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// char is the character under the cursor
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char string
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// The ID of this Model as it relates to other cursors
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id int
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// focus indicates whether the containing input is focused
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focus bool
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// Cursor Blink state.
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Blink bool
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// Used to manage cursor blink
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blinkCtx *blinkCtx
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// The ID of the blink message we're expecting to receive.
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blinkTag int
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// mode determines the behavior of the cursor
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mode Mode
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}
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// New creates a new model with default settings.
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func New() Model {
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return Model{
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BlinkSpeed: defaultBlinkSpeed,
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Blink: true,
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mode: CursorBlink,
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blinkCtx: &blinkCtx{
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ctx: context.Background(),
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},
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}
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}
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// Update updates the cursor.
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func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
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switch msg := msg.(type) {
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case initialBlinkMsg:
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// We accept all initialBlinkMsgs generated by the Blink command.
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if m.mode != CursorBlink || !m.focus {
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return m, nil
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}
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cmd := m.BlinkCmd()
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return m, cmd
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case tea.FocusMsg:
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return m, m.Focus()
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case tea.BlurMsg:
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m.Blur()
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return m, nil
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case BlinkMsg:
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// We're choosy about whether to accept blinkMsgs so that our cursor
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// only exactly when it should.
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// Is this model blink-able?
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if m.mode != CursorBlink || !m.focus {
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return m, nil
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}
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// Were we expecting this blink message?
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if msg.id != m.id || msg.tag != m.blinkTag {
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return m, nil
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}
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var cmd tea.Cmd
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if m.mode == CursorBlink {
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m.Blink = !m.Blink
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cmd = m.BlinkCmd()
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}
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return m, cmd
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case blinkCanceled: // no-op
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return m, nil
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}
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return m, nil
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}
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// Mode returns the model's cursor mode. For available cursor modes, see
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// type Mode.
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func (m Model) Mode() Mode {
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return m.mode
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}
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// SetMode sets the model's cursor mode. This method returns a command.
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//
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// For available cursor modes, see type CursorMode.
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func (m *Model) SetMode(mode Mode) tea.Cmd {
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// Adjust the mode value if it's value is out of range
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if mode < CursorBlink || mode > CursorHide {
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return nil
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}
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m.mode = mode
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m.Blink = m.mode == CursorHide || !m.focus
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if mode == CursorBlink {
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return Blink
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}
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return nil
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}
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// BlinkCmd is a command used to manage cursor blinking.
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func (m *Model) BlinkCmd() tea.Cmd {
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if m.mode != CursorBlink {
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return nil
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}
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if m.blinkCtx != nil && m.blinkCtx.cancel != nil {
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m.blinkCtx.cancel()
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}
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ctx, cancel := context.WithTimeout(m.blinkCtx.ctx, m.BlinkSpeed)
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m.blinkCtx.cancel = cancel
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m.blinkTag++
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return func() tea.Msg {
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defer cancel()
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<-ctx.Done()
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if ctx.Err() == context.DeadlineExceeded {
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return BlinkMsg{id: m.id, tag: m.blinkTag}
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}
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return blinkCanceled{}
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}
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}
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// Blink is a command used to initialize cursor blinking.
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func Blink() tea.Msg {
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return initialBlinkMsg{}
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}
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// Focus focuses the cursor to allow it to blink if desired.
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func (m *Model) Focus() tea.Cmd {
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m.focus = true
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m.Blink = m.mode == CursorHide // show the cursor unless we've explicitly hidden it
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if m.mode == CursorBlink && m.focus {
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return m.BlinkCmd()
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}
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return nil
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}
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// Blur blurs the cursor.
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func (m *Model) Blur() {
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m.focus = false
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m.Blink = true
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}
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// SetChar sets the character under the cursor.
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func (m *Model) SetChar(char string) {
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m.char = char
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}
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// View displays the cursor.
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func (m Model) View() string {
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if m.Blink {
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return m.TextStyle.Inline(true).Render(m.char)
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}
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return m.Style.Inline(true).Reverse(true).Render(m.char)
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}
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140
vendor/github.com/charmbracelet/bubbles/key/key.go
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140
vendor/github.com/charmbracelet/bubbles/key/key.go
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// Package key provides some types and functions for generating user-definable
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// keymappings useful in Bubble Tea components. There are a few different ways
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// you can define a keymapping with this package. Here's one example:
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//
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// type KeyMap struct {
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// Up key.Binding
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// Down key.Binding
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// }
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//
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// var DefaultKeyMap = KeyMap{
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// Up: key.NewBinding(
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// key.WithKeys("k", "up"), // actual keybindings
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// key.WithHelp("↑/k", "move up"), // corresponding help text
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// ),
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// Down: key.NewBinding(
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// key.WithKeys("j", "down"),
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// key.WithHelp("↓/j", "move down"),
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// ),
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// }
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//
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// func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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// switch msg := msg.(type) {
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// case tea.KeyMsg:
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// switch {
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// case key.Matches(msg, DefaultKeyMap.Up):
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// // The user pressed up
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// case key.Matches(msg, DefaultKeyMap.Down):
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// // The user pressed down
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// }
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// }
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//
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// // ...
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// }
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//
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// The help information, which is not used in the example above, can be used
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// to render help text for keystrokes in your views.
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package key
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import "fmt"
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// Binding describes a set of keybindings and, optionally, their associated
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// help text.
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type Binding struct {
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keys []string
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help Help
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disabled bool
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}
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// BindingOpt is an initialization option for a keybinding. It's used as an
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// argument to NewBinding.
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type BindingOpt func(*Binding)
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// NewBinding returns a new keybinding from a set of BindingOpt options.
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func NewBinding(opts ...BindingOpt) Binding {
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b := &Binding{}
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for _, opt := range opts {
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opt(b)
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}
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return *b
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}
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// WithKeys initializes a keybinding with the given keystrokes.
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func WithKeys(keys ...string) BindingOpt {
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return func(b *Binding) {
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b.keys = keys
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}
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}
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||||
// WithHelp initializes a keybinding with the given help text.
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func WithHelp(key, desc string) BindingOpt {
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return func(b *Binding) {
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b.help = Help{Key: key, Desc: desc}
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}
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}
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||||
// WithDisabled initializes a disabled keybinding.
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func WithDisabled() BindingOpt {
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return func(b *Binding) {
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b.disabled = true
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}
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}
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// SetKeys sets the keys for the keybinding.
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func (b *Binding) SetKeys(keys ...string) {
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||||
b.keys = keys
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}
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||||
// Keys returns the keys for the keybinding.
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func (b Binding) Keys() []string {
|
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return b.keys
|
||||
}
|
||||
|
||||
// SetHelp sets the help text for the keybinding.
|
||||
func (b *Binding) SetHelp(key, desc string) {
|
||||
b.help = Help{Key: key, Desc: desc}
|
||||
}
|
||||
|
||||
// Help returns the Help information for the keybinding.
|
||||
func (b Binding) Help() Help {
|
||||
return b.help
|
||||
}
|
||||
|
||||
// Enabled returns whether or not the keybinding is enabled. Disabled
|
||||
// keybindings won't be activated and won't show up in help. Keybindings are
|
||||
// enabled by default.
|
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func (b Binding) Enabled() bool {
|
||||
return !b.disabled && b.keys != nil
|
||||
}
|
||||
|
||||
// SetEnabled enables or disables the keybinding.
|
||||
func (b *Binding) SetEnabled(v bool) {
|
||||
b.disabled = !v
|
||||
}
|
||||
|
||||
// Unbind removes the keys and help from this binding, effectively nullifying
|
||||
// it. This is a step beyond disabling it, since applications can enable
|
||||
// or disable key bindings based on application state.
|
||||
func (b *Binding) Unbind() {
|
||||
b.keys = nil
|
||||
b.help = Help{}
|
||||
}
|
||||
|
||||
// Help is help information for a given keybinding.
|
||||
type Help struct {
|
||||
Key string
|
||||
Desc string
|
||||
}
|
||||
|
||||
// Matches checks if the given key matches the given bindings.
|
||||
func Matches[Key fmt.Stringer](k Key, b ...Binding) bool {
|
||||
keys := k.String()
|
||||
for _, binding := range b {
|
||||
for _, v := range binding.keys {
|
||||
if keys == v && binding.Enabled() {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
102
vendor/github.com/charmbracelet/bubbles/runeutil/runeutil.go
generated
vendored
Normal file
102
vendor/github.com/charmbracelet/bubbles/runeutil/runeutil.go
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vendored
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// Package runeutil provides a utility function for use in Bubbles
|
||||
// that can process Key messages containing runes.
|
||||
package runeutil
|
||||
|
||||
import (
|
||||
"unicode"
|
||||
"unicode/utf8"
|
||||
)
|
||||
|
||||
// Sanitizer is a helper for bubble widgets that want to process
|
||||
// Runes from input key messages.
|
||||
type Sanitizer interface {
|
||||
// Sanitize removes control characters from runes in a KeyRunes
|
||||
// message, and optionally replaces newline/carriage return/tabs by a
|
||||
// specified character.
|
||||
//
|
||||
// The rune array is modified in-place if possible. In that case, the
|
||||
// returned slice is the original slice shortened after the control
|
||||
// characters have been removed/translated.
|
||||
Sanitize(runes []rune) []rune
|
||||
}
|
||||
|
||||
// NewSanitizer constructs a rune sanitizer.
|
||||
func NewSanitizer(opts ...Option) Sanitizer {
|
||||
s := sanitizer{
|
||||
replaceNewLine: []rune("\n"),
|
||||
replaceTab: []rune(" "),
|
||||
}
|
||||
for _, o := range opts {
|
||||
s = o(s)
|
||||
}
|
||||
return &s
|
||||
}
|
||||
|
||||
// Option is the type of option that can be passed to Sanitize().
|
||||
type Option func(sanitizer) sanitizer
|
||||
|
||||
// ReplaceTabs replaces tabs by the specified string.
|
||||
func ReplaceTabs(tabRepl string) Option {
|
||||
return func(s sanitizer) sanitizer {
|
||||
s.replaceTab = []rune(tabRepl)
|
||||
return s
|
||||
}
|
||||
}
|
||||
|
||||
// ReplaceNewlines replaces newline characters by the specified string.
|
||||
func ReplaceNewlines(nlRepl string) Option {
|
||||
return func(s sanitizer) sanitizer {
|
||||
s.replaceNewLine = []rune(nlRepl)
|
||||
return s
|
||||
}
|
||||
}
|
||||
|
||||
func (s *sanitizer) Sanitize(runes []rune) []rune {
|
||||
// dstrunes are where we are storing the result.
|
||||
dstrunes := runes[:0:len(runes)]
|
||||
// copied indicates whether dstrunes is an alias of runes
|
||||
// or a copy. We need a copy when dst moves past src.
|
||||
// We use this as an optimization to avoid allocating
|
||||
// a new rune slice in the common case where the output
|
||||
// is smaller or equal to the input.
|
||||
copied := false
|
||||
|
||||
for src := 0; src < len(runes); src++ {
|
||||
r := runes[src]
|
||||
switch {
|
||||
case r == utf8.RuneError:
|
||||
// skip
|
||||
|
||||
case r == '\r' || r == '\n':
|
||||
if len(dstrunes)+len(s.replaceNewLine) > src && !copied {
|
||||
dst := len(dstrunes)
|
||||
dstrunes = make([]rune, dst, len(runes)+len(s.replaceNewLine))
|
||||
copy(dstrunes, runes[:dst])
|
||||
copied = true
|
||||
}
|
||||
dstrunes = append(dstrunes, s.replaceNewLine...)
|
||||
|
||||
case r == '\t':
|
||||
if len(dstrunes)+len(s.replaceTab) > src && !copied {
|
||||
dst := len(dstrunes)
|
||||
dstrunes = make([]rune, dst, len(runes)+len(s.replaceTab))
|
||||
copy(dstrunes, runes[:dst])
|
||||
copied = true
|
||||
}
|
||||
dstrunes = append(dstrunes, s.replaceTab...)
|
||||
|
||||
case unicode.IsControl(r):
|
||||
// Other control characters: skip.
|
||||
|
||||
default:
|
||||
// Keep the character.
|
||||
dstrunes = append(dstrunes, runes[src])
|
||||
}
|
||||
}
|
||||
return dstrunes
|
||||
}
|
||||
|
||||
type sanitizer struct {
|
||||
replaceNewLine []rune
|
||||
replaceTab []rune
|
||||
}
|
||||
898
vendor/github.com/charmbracelet/bubbles/textinput/textinput.go
generated
vendored
Normal file
898
vendor/github.com/charmbracelet/bubbles/textinput/textinput.go
generated
vendored
Normal file
|
|
@ -0,0 +1,898 @@
|
|||
// Package textinput provides a text input component for Bubble Tea
|
||||
// applications.
|
||||
package textinput
|
||||
|
||||
import (
|
||||
"reflect"
|
||||
"strings"
|
||||
"time"
|
||||
"unicode"
|
||||
|
||||
"github.com/atotto/clipboard"
|
||||
"github.com/charmbracelet/bubbles/cursor"
|
||||
"github.com/charmbracelet/bubbles/key"
|
||||
"github.com/charmbracelet/bubbles/runeutil"
|
||||
tea "github.com/charmbracelet/bubbletea"
|
||||
"github.com/charmbracelet/lipgloss"
|
||||
rw "github.com/mattn/go-runewidth"
|
||||
"github.com/rivo/uniseg"
|
||||
)
|
||||
|
||||
// Internal messages for clipboard operations.
|
||||
type (
|
||||
pasteMsg string
|
||||
pasteErrMsg struct{ error }
|
||||
)
|
||||
|
||||
// EchoMode sets the input behavior of the text input field.
|
||||
type EchoMode int
|
||||
|
||||
const (
|
||||
// EchoNormal displays text as is. This is the default behavior.
|
||||
EchoNormal EchoMode = iota
|
||||
|
||||
// EchoPassword displays the EchoCharacter mask instead of actual
|
||||
// characters. This is commonly used for password fields.
|
||||
EchoPassword
|
||||
|
||||
// EchoNone displays nothing as characters are entered. This is commonly
|
||||
// seen for password fields on the command line.
|
||||
EchoNone
|
||||
)
|
||||
|
||||
// ValidateFunc is a function that returns an error if the input is invalid.
|
||||
type ValidateFunc func(string) error
|
||||
|
||||
// KeyMap is the key bindings for different actions within the textinput.
|
||||
type KeyMap struct {
|
||||
CharacterForward key.Binding
|
||||
CharacterBackward key.Binding
|
||||
WordForward key.Binding
|
||||
WordBackward key.Binding
|
||||
DeleteWordBackward key.Binding
|
||||
DeleteWordForward key.Binding
|
||||
DeleteAfterCursor key.Binding
|
||||
DeleteBeforeCursor key.Binding
|
||||
DeleteCharacterBackward key.Binding
|
||||
DeleteCharacterForward key.Binding
|
||||
LineStart key.Binding
|
||||
LineEnd key.Binding
|
||||
Paste key.Binding
|
||||
AcceptSuggestion key.Binding
|
||||
NextSuggestion key.Binding
|
||||
PrevSuggestion key.Binding
|
||||
}
|
||||
|
||||
// DefaultKeyMap is the default set of key bindings for navigating and acting
|
||||
// upon the textinput.
|
||||
var DefaultKeyMap = KeyMap{
|
||||
CharacterForward: key.NewBinding(key.WithKeys("right", "ctrl+f")),
|
||||
CharacterBackward: key.NewBinding(key.WithKeys("left", "ctrl+b")),
|
||||
WordForward: key.NewBinding(key.WithKeys("alt+right", "ctrl+right", "alt+f")),
|
||||
WordBackward: key.NewBinding(key.WithKeys("alt+left", "ctrl+left", "alt+b")),
|
||||
DeleteWordBackward: key.NewBinding(key.WithKeys("alt+backspace", "ctrl+w")),
|
||||
DeleteWordForward: key.NewBinding(key.WithKeys("alt+delete", "alt+d")),
|
||||
DeleteAfterCursor: key.NewBinding(key.WithKeys("ctrl+k")),
|
||||
DeleteBeforeCursor: key.NewBinding(key.WithKeys("ctrl+u")),
|
||||
DeleteCharacterBackward: key.NewBinding(key.WithKeys("backspace", "ctrl+h")),
|
||||
DeleteCharacterForward: key.NewBinding(key.WithKeys("delete", "ctrl+d")),
|
||||
LineStart: key.NewBinding(key.WithKeys("home", "ctrl+a")),
|
||||
LineEnd: key.NewBinding(key.WithKeys("end", "ctrl+e")),
|
||||
Paste: key.NewBinding(key.WithKeys("ctrl+v")),
|
||||
AcceptSuggestion: key.NewBinding(key.WithKeys("tab")),
|
||||
NextSuggestion: key.NewBinding(key.WithKeys("down", "ctrl+n")),
|
||||
PrevSuggestion: key.NewBinding(key.WithKeys("up", "ctrl+p")),
|
||||
}
|
||||
|
||||
// Model is the Bubble Tea model for this text input element.
|
||||
type Model struct {
|
||||
Err error
|
||||
|
||||
// General settings.
|
||||
Prompt string
|
||||
Placeholder string
|
||||
EchoMode EchoMode
|
||||
EchoCharacter rune
|
||||
Cursor cursor.Model
|
||||
|
||||
// Deprecated: use [cursor.BlinkSpeed] instead.
|
||||
BlinkSpeed time.Duration
|
||||
|
||||
// Styles. These will be applied as inline styles.
|
||||
//
|
||||
// For an introduction to styling with Lip Gloss see:
|
||||
// https://github.com/charmbracelet/lipgloss
|
||||
PromptStyle lipgloss.Style
|
||||
TextStyle lipgloss.Style
|
||||
PlaceholderStyle lipgloss.Style
|
||||
CompletionStyle lipgloss.Style
|
||||
|
||||
// Deprecated: use Cursor.Style instead.
|
||||
CursorStyle lipgloss.Style
|
||||
|
||||
// CharLimit is the maximum amount of characters this input element will
|
||||
// accept. If 0 or less, there's no limit.
|
||||
CharLimit int
|
||||
|
||||
// Width is the maximum number of characters that can be displayed at once.
|
||||
// It essentially treats the text field like a horizontally scrolling
|
||||
// viewport. If 0 or less this setting is ignored.
|
||||
Width int
|
||||
|
||||
// KeyMap encodes the keybindings recognized by the widget.
|
||||
KeyMap KeyMap
|
||||
|
||||
// Underlying text value.
|
||||
value []rune
|
||||
|
||||
// focus indicates whether user input focus should be on this input
|
||||
// component. When false, ignore keyboard input and hide the cursor.
|
||||
focus bool
|
||||
|
||||
// Cursor position.
|
||||
pos int
|
||||
|
||||
// Used to emulate a viewport when width is set and the content is
|
||||
// overflowing.
|
||||
offset int
|
||||
offsetRight int
|
||||
|
||||
// Validate is a function that checks whether or not the text within the
|
||||
// input is valid. If it is not valid, the `Err` field will be set to the
|
||||
// error returned by the function. If the function is not defined, all
|
||||
// input is considered valid.
|
||||
Validate ValidateFunc
|
||||
|
||||
// rune sanitizer for input.
|
||||
rsan runeutil.Sanitizer
|
||||
|
||||
// Should the input suggest to complete
|
||||
ShowSuggestions bool
|
||||
|
||||
// suggestions is a list of suggestions that may be used to complete the
|
||||
// input.
|
||||
suggestions [][]rune
|
||||
matchedSuggestions [][]rune
|
||||
currentSuggestionIndex int
|
||||
}
|
||||
|
||||
// New creates a new model with default settings.
|
||||
func New() Model {
|
||||
return Model{
|
||||
Prompt: "> ",
|
||||
EchoCharacter: '*',
|
||||
CharLimit: 0,
|
||||
PlaceholderStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("240")),
|
||||
ShowSuggestions: false,
|
||||
CompletionStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("240")),
|
||||
Cursor: cursor.New(),
|
||||
KeyMap: DefaultKeyMap,
|
||||
|
||||
suggestions: [][]rune{},
|
||||
value: nil,
|
||||
focus: false,
|
||||
pos: 0,
|
||||
}
|
||||
}
|
||||
|
||||
// NewModel creates a new model with default settings.
|
||||
//
|
||||
// Deprecated: Use [New] instead.
|
||||
var NewModel = New
|
||||
|
||||
// SetValue sets the value of the text input.
|
||||
func (m *Model) SetValue(s string) {
|
||||
// Clean up any special characters in the input provided by the
|
||||
// caller. This avoids bugs due to e.g. tab characters and whatnot.
|
||||
runes := m.san().Sanitize([]rune(s))
|
||||
err := m.validate(runes)
|
||||
m.setValueInternal(runes, err)
|
||||
}
|
||||
|
||||
func (m *Model) setValueInternal(runes []rune, err error) {
|
||||
m.Err = err
|
||||
|
||||
empty := len(m.value) == 0
|
||||
|
||||
if m.CharLimit > 0 && len(runes) > m.CharLimit {
|
||||
m.value = runes[:m.CharLimit]
|
||||
} else {
|
||||
m.value = runes
|
||||
}
|
||||
if (m.pos == 0 && empty) || m.pos > len(m.value) {
|
||||
m.SetCursor(len(m.value))
|
||||
}
|
||||
m.handleOverflow()
|
||||
}
|
||||
|
||||
// Value returns the value of the text input.
|
||||
func (m Model) Value() string {
|
||||
return string(m.value)
|
||||
}
|
||||
|
||||
// Position returns the cursor position.
|
||||
func (m Model) Position() int {
|
||||
return m.pos
|
||||
}
|
||||
|
||||
// SetCursor moves the cursor to the given position. If the position is
|
||||
// out of bounds the cursor will be moved to the start or end accordingly.
|
||||
func (m *Model) SetCursor(pos int) {
|
||||
m.pos = clamp(pos, 0, len(m.value))
|
||||
m.handleOverflow()
|
||||
}
|
||||
|
||||
// CursorStart moves the cursor to the start of the input field.
|
||||
func (m *Model) CursorStart() {
|
||||
m.SetCursor(0)
|
||||
}
|
||||
|
||||
// CursorEnd moves the cursor to the end of the input field.
|
||||
func (m *Model) CursorEnd() {
|
||||
m.SetCursor(len(m.value))
|
||||
}
|
||||
|
||||
// Focused returns the focus state on the model.
|
||||
func (m Model) Focused() bool {
|
||||
return m.focus
|
||||
}
|
||||
|
||||
// Focus sets the focus state on the model. When the model is in focus it can
|
||||
// receive keyboard input and the cursor will be shown.
|
||||
func (m *Model) Focus() tea.Cmd {
|
||||
m.focus = true
|
||||
return m.Cursor.Focus()
|
||||
}
|
||||
|
||||
// Blur removes the focus state on the model. When the model is blurred it can
|
||||
// not receive keyboard input and the cursor will be hidden.
|
||||
func (m *Model) Blur() {
|
||||
m.focus = false
|
||||
m.Cursor.Blur()
|
||||
}
|
||||
|
||||
// Reset sets the input to its default state with no input.
|
||||
func (m *Model) Reset() {
|
||||
m.value = nil
|
||||
m.SetCursor(0)
|
||||
}
|
||||
|
||||
// SetSuggestions sets the suggestions for the input.
|
||||
func (m *Model) SetSuggestions(suggestions []string) {
|
||||
m.suggestions = make([][]rune, len(suggestions))
|
||||
for i, s := range suggestions {
|
||||
m.suggestions[i] = []rune(s)
|
||||
}
|
||||
|
||||
m.updateSuggestions()
|
||||
}
|
||||
|
||||
// rsan initializes or retrieves the rune sanitizer.
|
||||
func (m *Model) san() runeutil.Sanitizer {
|
||||
if m.rsan == nil {
|
||||
// Textinput has all its input on a single line so collapse
|
||||
// newlines/tabs to single spaces.
|
||||
m.rsan = runeutil.NewSanitizer(
|
||||
runeutil.ReplaceTabs(" "), runeutil.ReplaceNewlines(" "))
|
||||
}
|
||||
return m.rsan
|
||||
}
|
||||
|
||||
func (m *Model) insertRunesFromUserInput(v []rune) {
|
||||
// Clean up any special characters in the input provided by the
|
||||
// clipboard. This avoids bugs due to e.g. tab characters and
|
||||
// whatnot.
|
||||
paste := m.san().Sanitize(v)
|
||||
|
||||
var availSpace int
|
||||
if m.CharLimit > 0 {
|
||||
availSpace = m.CharLimit - len(m.value)
|
||||
|
||||
// If the char limit's been reached, cancel.
|
||||
if availSpace <= 0 {
|
||||
return
|
||||
}
|
||||
|
||||
// If there's not enough space to paste the whole thing cut the pasted
|
||||
// runes down so they'll fit.
|
||||
if availSpace < len(paste) {
|
||||
paste = paste[:availSpace]
|
||||
}
|
||||
}
|
||||
|
||||
// Stuff before and after the cursor
|
||||
head := m.value[:m.pos]
|
||||
tailSrc := m.value[m.pos:]
|
||||
tail := make([]rune, len(tailSrc))
|
||||
copy(tail, tailSrc)
|
||||
|
||||
// Insert pasted runes
|
||||
for _, r := range paste {
|
||||
head = append(head, r)
|
||||
m.pos++
|
||||
if m.CharLimit > 0 {
|
||||
availSpace--
|
||||
if availSpace <= 0 {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Put it all back together
|
||||
value := append(head, tail...)
|
||||
inputErr := m.validate(value)
|
||||
m.setValueInternal(value, inputErr)
|
||||
}
|
||||
|
||||
// If a max width is defined, perform some logic to treat the visible area
|
||||
// as a horizontally scrolling viewport.
|
||||
func (m *Model) handleOverflow() {
|
||||
if m.Width <= 0 || uniseg.StringWidth(string(m.value)) <= m.Width {
|
||||
m.offset = 0
|
||||
m.offsetRight = len(m.value)
|
||||
return
|
||||
}
|
||||
|
||||
// Correct right offset if we've deleted characters
|
||||
m.offsetRight = min(m.offsetRight, len(m.value))
|
||||
|
||||
if m.pos < m.offset {
|
||||
m.offset = m.pos
|
||||
|
||||
w := 0
|
||||
i := 0
|
||||
runes := m.value[m.offset:]
|
||||
|
||||
for i < len(runes) && w <= m.Width {
|
||||
w += rw.RuneWidth(runes[i])
|
||||
if w <= m.Width+1 {
|
||||
i++
|
||||
}
|
||||
}
|
||||
|
||||
m.offsetRight = m.offset + i
|
||||
} else if m.pos >= m.offsetRight {
|
||||
m.offsetRight = m.pos
|
||||
|
||||
w := 0
|
||||
runes := m.value[:m.offsetRight]
|
||||
i := len(runes) - 1
|
||||
|
||||
for i > 0 && w < m.Width {
|
||||
w += rw.RuneWidth(runes[i])
|
||||
if w <= m.Width {
|
||||
i--
|
||||
}
|
||||
}
|
||||
|
||||
m.offset = m.offsetRight - (len(runes) - 1 - i)
|
||||
}
|
||||
}
|
||||
|
||||
// deleteBeforeCursor deletes all text before the cursor.
|
||||
func (m *Model) deleteBeforeCursor() {
|
||||
m.value = m.value[m.pos:]
|
||||
m.Err = m.validate(m.value)
|
||||
m.offset = 0
|
||||
m.SetCursor(0)
|
||||
}
|
||||
|
||||
// deleteAfterCursor deletes all text after the cursor. If input is masked
|
||||
// delete everything after the cursor so as not to reveal word breaks in the
|
||||
// masked input.
|
||||
func (m *Model) deleteAfterCursor() {
|
||||
m.value = m.value[:m.pos]
|
||||
m.Err = m.validate(m.value)
|
||||
m.SetCursor(len(m.value))
|
||||
}
|
||||
|
||||
// deleteWordBackward deletes the word left to the cursor.
|
||||
func (m *Model) deleteWordBackward() {
|
||||
if m.pos == 0 || len(m.value) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
if m.EchoMode != EchoNormal {
|
||||
m.deleteBeforeCursor()
|
||||
return
|
||||
}
|
||||
|
||||
// Linter note: it's critical that we acquire the initial cursor position
|
||||
// here prior to altering it via SetCursor() below. As such, moving this
|
||||
// call into the corresponding if clause does not apply here.
|
||||
oldPos := m.pos //nolint:ifshort
|
||||
|
||||
m.SetCursor(m.pos - 1)
|
||||
for unicode.IsSpace(m.value[m.pos]) {
|
||||
if m.pos <= 0 {
|
||||
break
|
||||
}
|
||||
// ignore series of whitespace before cursor
|
||||
m.SetCursor(m.pos - 1)
|
||||
}
|
||||
|
||||
for m.pos > 0 {
|
||||
if !unicode.IsSpace(m.value[m.pos]) {
|
||||
m.SetCursor(m.pos - 1)
|
||||
} else {
|
||||
if m.pos > 0 {
|
||||
// keep the previous space
|
||||
m.SetCursor(m.pos + 1)
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if oldPos > len(m.value) {
|
||||
m.value = m.value[:m.pos]
|
||||
} else {
|
||||
m.value = append(m.value[:m.pos], m.value[oldPos:]...)
|
||||
}
|
||||
m.Err = m.validate(m.value)
|
||||
}
|
||||
|
||||
// deleteWordForward deletes the word right to the cursor. If input is masked
|
||||
// delete everything after the cursor so as not to reveal word breaks in the
|
||||
// masked input.
|
||||
func (m *Model) deleteWordForward() {
|
||||
if m.pos >= len(m.value) || len(m.value) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
if m.EchoMode != EchoNormal {
|
||||
m.deleteAfterCursor()
|
||||
return
|
||||
}
|
||||
|
||||
oldPos := m.pos
|
||||
m.SetCursor(m.pos + 1)
|
||||
for unicode.IsSpace(m.value[m.pos]) {
|
||||
// ignore series of whitespace after cursor
|
||||
m.SetCursor(m.pos + 1)
|
||||
|
||||
if m.pos >= len(m.value) {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
for m.pos < len(m.value) {
|
||||
if !unicode.IsSpace(m.value[m.pos]) {
|
||||
m.SetCursor(m.pos + 1)
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if m.pos > len(m.value) {
|
||||
m.value = m.value[:oldPos]
|
||||
} else {
|
||||
m.value = append(m.value[:oldPos], m.value[m.pos:]...)
|
||||
}
|
||||
m.Err = m.validate(m.value)
|
||||
|
||||
m.SetCursor(oldPos)
|
||||
}
|
||||
|
||||
// wordBackward moves the cursor one word to the left. If input is masked, move
|
||||
// input to the start so as not to reveal word breaks in the masked input.
|
||||
func (m *Model) wordBackward() {
|
||||
if m.pos == 0 || len(m.value) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
if m.EchoMode != EchoNormal {
|
||||
m.CursorStart()
|
||||
return
|
||||
}
|
||||
|
||||
i := m.pos - 1
|
||||
for i >= 0 {
|
||||
if unicode.IsSpace(m.value[i]) {
|
||||
m.SetCursor(m.pos - 1)
|
||||
i--
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
for i >= 0 {
|
||||
if !unicode.IsSpace(m.value[i]) {
|
||||
m.SetCursor(m.pos - 1)
|
||||
i--
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// wordForward moves the cursor one word to the right. If the input is masked,
|
||||
// move input to the end so as not to reveal word breaks in the masked input.
|
||||
func (m *Model) wordForward() {
|
||||
if m.pos >= len(m.value) || len(m.value) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
if m.EchoMode != EchoNormal {
|
||||
m.CursorEnd()
|
||||
return
|
||||
}
|
||||
|
||||
i := m.pos
|
||||
for i < len(m.value) {
|
||||
if unicode.IsSpace(m.value[i]) {
|
||||
m.SetCursor(m.pos + 1)
|
||||
i++
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
for i < len(m.value) {
|
||||
if !unicode.IsSpace(m.value[i]) {
|
||||
m.SetCursor(m.pos + 1)
|
||||
i++
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (m Model) echoTransform(v string) string {
|
||||
switch m.EchoMode {
|
||||
case EchoPassword:
|
||||
return strings.Repeat(string(m.EchoCharacter), uniseg.StringWidth(v))
|
||||
case EchoNone:
|
||||
return ""
|
||||
case EchoNormal:
|
||||
return v
|
||||
default:
|
||||
return v
|
||||
}
|
||||
}
|
||||
|
||||
// Update is the Bubble Tea update loop.
|
||||
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
|
||||
if !m.focus {
|
||||
return m, nil
|
||||
}
|
||||
|
||||
// Need to check for completion before, because key is configurable and might be double assigned
|
||||
keyMsg, ok := msg.(tea.KeyMsg)
|
||||
if ok && key.Matches(keyMsg, m.KeyMap.AcceptSuggestion) {
|
||||
if m.canAcceptSuggestion() {
|
||||
m.value = append(m.value, m.matchedSuggestions[m.currentSuggestionIndex][len(m.value):]...)
|
||||
m.CursorEnd()
|
||||
}
|
||||
}
|
||||
|
||||
// Let's remember where the position of the cursor currently is so that if
|
||||
// the cursor position changes, we can reset the blink.
|
||||
oldPos := m.pos
|
||||
|
||||
switch msg := msg.(type) {
|
||||
case tea.KeyMsg:
|
||||
switch {
|
||||
case key.Matches(msg, m.KeyMap.DeleteWordBackward):
|
||||
m.deleteWordBackward()
|
||||
case key.Matches(msg, m.KeyMap.DeleteCharacterBackward):
|
||||
m.Err = nil
|
||||
if len(m.value) > 0 {
|
||||
m.value = append(m.value[:max(0, m.pos-1)], m.value[m.pos:]...)
|
||||
m.Err = m.validate(m.value)
|
||||
if m.pos > 0 {
|
||||
m.SetCursor(m.pos - 1)
|
||||
}
|
||||
}
|
||||
case key.Matches(msg, m.KeyMap.WordBackward):
|
||||
m.wordBackward()
|
||||
case key.Matches(msg, m.KeyMap.CharacterBackward):
|
||||
if m.pos > 0 {
|
||||
m.SetCursor(m.pos - 1)
|
||||
}
|
||||
case key.Matches(msg, m.KeyMap.WordForward):
|
||||
m.wordForward()
|
||||
case key.Matches(msg, m.KeyMap.CharacterForward):
|
||||
if m.pos < len(m.value) {
|
||||
m.SetCursor(m.pos + 1)
|
||||
}
|
||||
case key.Matches(msg, m.KeyMap.LineStart):
|
||||
m.CursorStart()
|
||||
case key.Matches(msg, m.KeyMap.DeleteCharacterForward):
|
||||
if len(m.value) > 0 && m.pos < len(m.value) {
|
||||
m.value = append(m.value[:m.pos], m.value[m.pos+1:]...)
|
||||
m.Err = m.validate(m.value)
|
||||
}
|
||||
case key.Matches(msg, m.KeyMap.LineEnd):
|
||||
m.CursorEnd()
|
||||
case key.Matches(msg, m.KeyMap.DeleteAfterCursor):
|
||||
m.deleteAfterCursor()
|
||||
case key.Matches(msg, m.KeyMap.DeleteBeforeCursor):
|
||||
m.deleteBeforeCursor()
|
||||
case key.Matches(msg, m.KeyMap.Paste):
|
||||
return m, Paste
|
||||
case key.Matches(msg, m.KeyMap.DeleteWordForward):
|
||||
m.deleteWordForward()
|
||||
case key.Matches(msg, m.KeyMap.NextSuggestion):
|
||||
m.nextSuggestion()
|
||||
case key.Matches(msg, m.KeyMap.PrevSuggestion):
|
||||
m.previousSuggestion()
|
||||
default:
|
||||
// Input one or more regular characters.
|
||||
m.insertRunesFromUserInput(msg.Runes)
|
||||
}
|
||||
|
||||
// Check again if can be completed
|
||||
// because value might be something that does not match the completion prefix
|
||||
m.updateSuggestions()
|
||||
|
||||
case pasteMsg:
|
||||
m.insertRunesFromUserInput([]rune(msg))
|
||||
|
||||
case pasteErrMsg:
|
||||
m.Err = msg
|
||||
}
|
||||
|
||||
var cmds []tea.Cmd
|
||||
var cmd tea.Cmd
|
||||
|
||||
m.Cursor, cmd = m.Cursor.Update(msg)
|
||||
cmds = append(cmds, cmd)
|
||||
|
||||
if oldPos != m.pos && m.Cursor.Mode() == cursor.CursorBlink {
|
||||
m.Cursor.Blink = false
|
||||
cmds = append(cmds, m.Cursor.BlinkCmd())
|
||||
}
|
||||
|
||||
m.handleOverflow()
|
||||
return m, tea.Batch(cmds...)
|
||||
}
|
||||
|
||||
// View renders the textinput in its current state.
|
||||
func (m Model) View() string {
|
||||
// Placeholder text
|
||||
if len(m.value) == 0 && m.Placeholder != "" {
|
||||
return m.placeholderView()
|
||||
}
|
||||
|
||||
styleText := m.TextStyle.Inline(true).Render
|
||||
|
||||
value := m.value[m.offset:m.offsetRight]
|
||||
pos := max(0, m.pos-m.offset)
|
||||
v := styleText(m.echoTransform(string(value[:pos])))
|
||||
|
||||
if pos < len(value) { //nolint:nestif
|
||||
char := m.echoTransform(string(value[pos]))
|
||||
m.Cursor.SetChar(char)
|
||||
v += m.Cursor.View() // cursor and text under it
|
||||
v += styleText(m.echoTransform(string(value[pos+1:]))) // text after cursor
|
||||
v += m.completionView(0) // suggested completion
|
||||
} else {
|
||||
if m.focus && m.canAcceptSuggestion() {
|
||||
suggestion := m.matchedSuggestions[m.currentSuggestionIndex]
|
||||
if len(value) < len(suggestion) {
|
||||
m.Cursor.TextStyle = m.CompletionStyle
|
||||
m.Cursor.SetChar(m.echoTransform(string(suggestion[pos])))
|
||||
v += m.Cursor.View()
|
||||
v += m.completionView(1)
|
||||
} else {
|
||||
m.Cursor.SetChar(" ")
|
||||
v += m.Cursor.View()
|
||||
}
|
||||
} else {
|
||||
m.Cursor.SetChar(" ")
|
||||
v += m.Cursor.View()
|
||||
}
|
||||
}
|
||||
|
||||
// If a max width and background color were set fill the empty spaces with
|
||||
// the background color.
|
||||
valWidth := uniseg.StringWidth(string(value))
|
||||
if m.Width > 0 && valWidth <= m.Width {
|
||||
padding := max(0, m.Width-valWidth)
|
||||
if valWidth+padding <= m.Width && pos < len(value) {
|
||||
padding++
|
||||
}
|
||||
v += styleText(strings.Repeat(" ", padding))
|
||||
}
|
||||
|
||||
return m.PromptStyle.Render(m.Prompt) + v
|
||||
}
|
||||
|
||||
// placeholderView returns the prompt and placeholder view, if any.
|
||||
func (m Model) placeholderView() string {
|
||||
var (
|
||||
v string
|
||||
style = m.PlaceholderStyle.Inline(true).Render
|
||||
)
|
||||
|
||||
p := make([]rune, m.Width+1)
|
||||
copy(p, []rune(m.Placeholder))
|
||||
|
||||
m.Cursor.TextStyle = m.PlaceholderStyle
|
||||
m.Cursor.SetChar(string(p[:1]))
|
||||
v += m.Cursor.View()
|
||||
|
||||
// If the entire placeholder is already set and no padding is needed, finish
|
||||
if m.Width < 1 && len(p) <= 1 {
|
||||
return m.PromptStyle.Render(m.Prompt) + v
|
||||
}
|
||||
|
||||
// If Width is set then size placeholder accordingly
|
||||
if m.Width > 0 {
|
||||
// available width is width - len + cursor offset of 1
|
||||
minWidth := lipgloss.Width(m.Placeholder)
|
||||
availWidth := m.Width - minWidth + 1
|
||||
|
||||
// if width < len, 'subtract'(add) number to len and dont add padding
|
||||
if availWidth < 0 {
|
||||
minWidth += availWidth
|
||||
availWidth = 0
|
||||
}
|
||||
// append placeholder[len] - cursor, append padding
|
||||
v += style(string(p[1:minWidth]))
|
||||
v += style(strings.Repeat(" ", availWidth))
|
||||
} else {
|
||||
// if there is no width, the placeholder can be any length
|
||||
v += style(string(p[1:]))
|
||||
}
|
||||
|
||||
return m.PromptStyle.Render(m.Prompt) + v
|
||||
}
|
||||
|
||||
// Blink is a command used to initialize cursor blinking.
|
||||
func Blink() tea.Msg {
|
||||
return cursor.Blink()
|
||||
}
|
||||
|
||||
// Paste is a command for pasting from the clipboard into the text input.
|
||||
func Paste() tea.Msg {
|
||||
str, err := clipboard.ReadAll()
|
||||
if err != nil {
|
||||
return pasteErrMsg{err}
|
||||
}
|
||||
return pasteMsg(str)
|
||||
}
|
||||
|
||||
func clamp(v, low, high int) int {
|
||||
if high < low {
|
||||
low, high = high, low
|
||||
}
|
||||
return min(high, max(low, v))
|
||||
}
|
||||
|
||||
// Deprecated.
|
||||
|
||||
// Deprecated: use [cursor.Mode].
|
||||
//
|
||||
//nolint:revive
|
||||
type CursorMode int
|
||||
|
||||
//nolint:revive
|
||||
const (
|
||||
// Deprecated: use [cursor.CursorBlink].
|
||||
CursorBlink = CursorMode(cursor.CursorBlink)
|
||||
// Deprecated: use [cursor.CursorStatic].
|
||||
CursorStatic = CursorMode(cursor.CursorStatic)
|
||||
// Deprecated: use [cursor.CursorHide].
|
||||
CursorHide = CursorMode(cursor.CursorHide)
|
||||
)
|
||||
|
||||
func (c CursorMode) String() string {
|
||||
return cursor.Mode(c).String()
|
||||
}
|
||||
|
||||
// Deprecated: use [cursor.Mode].
|
||||
//
|
||||
//nolint:revive
|
||||
func (m Model) CursorMode() CursorMode {
|
||||
return CursorMode(m.Cursor.Mode())
|
||||
}
|
||||
|
||||
// Deprecated: use cursor.SetMode().
|
||||
//
|
||||
//nolint:revive
|
||||
func (m *Model) SetCursorMode(mode CursorMode) tea.Cmd {
|
||||
return m.Cursor.SetMode(cursor.Mode(mode))
|
||||
}
|
||||
|
||||
func (m Model) completionView(offset int) string {
|
||||
var (
|
||||
value = m.value
|
||||
style = m.PlaceholderStyle.Inline(true).Render
|
||||
)
|
||||
|
||||
if m.canAcceptSuggestion() {
|
||||
suggestion := m.matchedSuggestions[m.currentSuggestionIndex]
|
||||
if len(value) < len(suggestion) {
|
||||
return style(string(suggestion[len(value)+offset:]))
|
||||
}
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (m *Model) getSuggestions(sugs [][]rune) []string {
|
||||
suggestions := make([]string, len(sugs))
|
||||
for i, s := range sugs {
|
||||
suggestions[i] = string(s)
|
||||
}
|
||||
return suggestions
|
||||
}
|
||||
|
||||
// AvailableSuggestions returns the list of available suggestions.
|
||||
func (m *Model) AvailableSuggestions() []string {
|
||||
return m.getSuggestions(m.suggestions)
|
||||
}
|
||||
|
||||
// MatchedSuggestions returns the list of matched suggestions.
|
||||
func (m *Model) MatchedSuggestions() []string {
|
||||
return m.getSuggestions(m.matchedSuggestions)
|
||||
}
|
||||
|
||||
// CurrentSuggestionIndex returns the currently selected suggestion index.
|
||||
func (m *Model) CurrentSuggestionIndex() int {
|
||||
return m.currentSuggestionIndex
|
||||
}
|
||||
|
||||
// CurrentSuggestion returns the currently selected suggestion.
|
||||
func (m *Model) CurrentSuggestion() string {
|
||||
if m.currentSuggestionIndex >= len(m.matchedSuggestions) {
|
||||
return ""
|
||||
}
|
||||
|
||||
return string(m.matchedSuggestions[m.currentSuggestionIndex])
|
||||
}
|
||||
|
||||
// canAcceptSuggestion returns whether there is an acceptable suggestion to
|
||||
// autocomplete the current value.
|
||||
func (m *Model) canAcceptSuggestion() bool {
|
||||
return len(m.matchedSuggestions) > 0
|
||||
}
|
||||
|
||||
// updateSuggestions refreshes the list of matching suggestions.
|
||||
func (m *Model) updateSuggestions() {
|
||||
if !m.ShowSuggestions {
|
||||
return
|
||||
}
|
||||
|
||||
if len(m.value) <= 0 || len(m.suggestions) <= 0 {
|
||||
m.matchedSuggestions = [][]rune{}
|
||||
return
|
||||
}
|
||||
|
||||
matches := [][]rune{}
|
||||
for _, s := range m.suggestions {
|
||||
suggestion := string(s)
|
||||
|
||||
if strings.HasPrefix(strings.ToLower(suggestion), strings.ToLower(string(m.value))) {
|
||||
matches = append(matches, []rune(suggestion))
|
||||
}
|
||||
}
|
||||
if !reflect.DeepEqual(matches, m.matchedSuggestions) {
|
||||
m.currentSuggestionIndex = 0
|
||||
}
|
||||
|
||||
m.matchedSuggestions = matches
|
||||
}
|
||||
|
||||
// nextSuggestion selects the next suggestion.
|
||||
func (m *Model) nextSuggestion() {
|
||||
m.currentSuggestionIndex = (m.currentSuggestionIndex + 1)
|
||||
if m.currentSuggestionIndex >= len(m.matchedSuggestions) {
|
||||
m.currentSuggestionIndex = 0
|
||||
}
|
||||
}
|
||||
|
||||
// previousSuggestion selects the previous suggestion.
|
||||
func (m *Model) previousSuggestion() {
|
||||
m.currentSuggestionIndex = (m.currentSuggestionIndex - 1)
|
||||
if m.currentSuggestionIndex < 0 {
|
||||
m.currentSuggestionIndex = len(m.matchedSuggestions) - 1
|
||||
}
|
||||
}
|
||||
|
||||
func (m Model) validate(v []rune) error {
|
||||
if m.Validate != nil {
|
||||
return m.Validate(string(v))
|
||||
}
|
||||
return nil
|
||||
}
|
||||
60
vendor/github.com/charmbracelet/bubbles/viewport/keymap.go
generated
vendored
Normal file
60
vendor/github.com/charmbracelet/bubbles/viewport/keymap.go
generated
vendored
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
// Package viewport provides a component for rendering a viewport in a Bubble
|
||||
// Tea.
|
||||
package viewport
|
||||
|
||||
import "github.com/charmbracelet/bubbles/key"
|
||||
|
||||
const spacebar = " "
|
||||
|
||||
// KeyMap defines the keybindings for the viewport. Note that you don't
|
||||
// necessary need to use keybindings at all; the viewport can be controlled
|
||||
// programmatically with methods like Model.LineDown(1). See the GoDocs for
|
||||
// details.
|
||||
type KeyMap struct {
|
||||
PageDown key.Binding
|
||||
PageUp key.Binding
|
||||
HalfPageUp key.Binding
|
||||
HalfPageDown key.Binding
|
||||
Down key.Binding
|
||||
Up key.Binding
|
||||
Left key.Binding
|
||||
Right key.Binding
|
||||
}
|
||||
|
||||
// DefaultKeyMap returns a set of pager-like default keybindings.
|
||||
func DefaultKeyMap() KeyMap {
|
||||
return KeyMap{
|
||||
PageDown: key.NewBinding(
|
||||
key.WithKeys("pgdown", spacebar, "f"),
|
||||
key.WithHelp("f/pgdn", "page down"),
|
||||
),
|
||||
PageUp: key.NewBinding(
|
||||
key.WithKeys("pgup", "b"),
|
||||
key.WithHelp("b/pgup", "page up"),
|
||||
),
|
||||
HalfPageUp: key.NewBinding(
|
||||
key.WithKeys("u", "ctrl+u"),
|
||||
key.WithHelp("u", "½ page up"),
|
||||
),
|
||||
HalfPageDown: key.NewBinding(
|
||||
key.WithKeys("d", "ctrl+d"),
|
||||
key.WithHelp("d", "½ page down"),
|
||||
),
|
||||
Up: key.NewBinding(
|
||||
key.WithKeys("up", "k"),
|
||||
key.WithHelp("↑/k", "up"),
|
||||
),
|
||||
Down: key.NewBinding(
|
||||
key.WithKeys("down", "j"),
|
||||
key.WithHelp("↓/j", "down"),
|
||||
),
|
||||
Left: key.NewBinding(
|
||||
key.WithKeys("left", "h"),
|
||||
key.WithHelp("←/h", "move left"),
|
||||
),
|
||||
Right: key.NewBinding(
|
||||
key.WithKeys("right", "l"),
|
||||
key.WithHelp("→/l", "move right"),
|
||||
),
|
||||
}
|
||||
}
|
||||
544
vendor/github.com/charmbracelet/bubbles/viewport/viewport.go
generated
vendored
Normal file
544
vendor/github.com/charmbracelet/bubbles/viewport/viewport.go
generated
vendored
Normal file
|
|
@ -0,0 +1,544 @@
|
|||
package viewport
|
||||
|
||||
import (
|
||||
"math"
|
||||
"strings"
|
||||
|
||||
"github.com/charmbracelet/bubbles/key"
|
||||
tea "github.com/charmbracelet/bubbletea"
|
||||
"github.com/charmbracelet/lipgloss"
|
||||
"github.com/charmbracelet/x/ansi"
|
||||
)
|
||||
|
||||
// New returns a new model with the given width and height as well as default
|
||||
// key mappings.
|
||||
func New(width, height int) (m Model) {
|
||||
m.Width = width
|
||||
m.Height = height
|
||||
m.setInitialValues()
|
||||
return m
|
||||
}
|
||||
|
||||
// Model is the Bubble Tea model for this viewport element.
|
||||
type Model struct {
|
||||
Width int
|
||||
Height int
|
||||
KeyMap KeyMap
|
||||
|
||||
// Whether or not to respond to the mouse. The mouse must be enabled in
|
||||
// Bubble Tea for this to work. For details, see the Bubble Tea docs.
|
||||
MouseWheelEnabled bool
|
||||
|
||||
// The number of lines the mouse wheel will scroll. By default, this is 3.
|
||||
MouseWheelDelta int
|
||||
|
||||
// YOffset is the vertical scroll position.
|
||||
YOffset int
|
||||
|
||||
// xOffset is the horizontal scroll position.
|
||||
xOffset int
|
||||
|
||||
// horizontalStep is the number of columns we move left or right during a
|
||||
// default horizontal scroll.
|
||||
horizontalStep int
|
||||
|
||||
// YPosition is the position of the viewport in relation to the terminal
|
||||
// window. It's used in high performance rendering only.
|
||||
YPosition int
|
||||
|
||||
// Style applies a lipgloss style to the viewport. Realistically, it's most
|
||||
// useful for setting borders, margins and padding.
|
||||
Style lipgloss.Style
|
||||
|
||||
// HighPerformanceRendering bypasses the normal Bubble Tea renderer to
|
||||
// provide higher performance rendering. Most of the time the normal Bubble
|
||||
// Tea rendering methods will suffice, but if you're passing content with
|
||||
// a lot of ANSI escape codes you may see improved rendering in certain
|
||||
// terminals with this enabled.
|
||||
//
|
||||
// This should only be used in program occupying the entire terminal,
|
||||
// which is usually via the alternate screen buffer.
|
||||
//
|
||||
// Deprecated: high performance rendering is now deprecated in Bubble Tea.
|
||||
HighPerformanceRendering bool
|
||||
|
||||
initialized bool
|
||||
lines []string
|
||||
longestLineWidth int
|
||||
}
|
||||
|
||||
func (m *Model) setInitialValues() {
|
||||
m.KeyMap = DefaultKeyMap()
|
||||
m.MouseWheelEnabled = true
|
||||
m.MouseWheelDelta = 3
|
||||
m.initialized = true
|
||||
}
|
||||
|
||||
// Init exists to satisfy the tea.Model interface for composability purposes.
|
||||
func (m Model) Init() tea.Cmd {
|
||||
return nil
|
||||
}
|
||||
|
||||
// AtTop returns whether or not the viewport is at the very top position.
|
||||
func (m Model) AtTop() bool {
|
||||
return m.YOffset <= 0
|
||||
}
|
||||
|
||||
// AtBottom returns whether or not the viewport is at or past the very bottom
|
||||
// position.
|
||||
func (m Model) AtBottom() bool {
|
||||
return m.YOffset >= m.maxYOffset()
|
||||
}
|
||||
|
||||
// PastBottom returns whether or not the viewport is scrolled beyond the last
|
||||
// line. This can happen when adjusting the viewport height.
|
||||
func (m Model) PastBottom() bool {
|
||||
return m.YOffset > m.maxYOffset()
|
||||
}
|
||||
|
||||
// ScrollPercent returns the amount scrolled as a float between 0 and 1.
|
||||
func (m Model) ScrollPercent() float64 {
|
||||
if m.Height >= len(m.lines) {
|
||||
return 1.0
|
||||
}
|
||||
y := float64(m.YOffset)
|
||||
h := float64(m.Height)
|
||||
t := float64(len(m.lines))
|
||||
v := y / (t - h)
|
||||
return math.Max(0.0, math.Min(1.0, v))
|
||||
}
|
||||
|
||||
// HorizontalScrollPercent returns the amount horizontally scrolled as a float
|
||||
// between 0 and 1.
|
||||
func (m Model) HorizontalScrollPercent() float64 {
|
||||
if m.xOffset >= m.longestLineWidth-m.Width {
|
||||
return 1.0
|
||||
}
|
||||
y := float64(m.xOffset)
|
||||
h := float64(m.Width)
|
||||
t := float64(m.longestLineWidth)
|
||||
v := y / (t - h)
|
||||
return math.Max(0.0, math.Min(1.0, v))
|
||||
}
|
||||
|
||||
// SetContent set the pager's text content.
|
||||
func (m *Model) SetContent(s string) {
|
||||
s = strings.ReplaceAll(s, "\r\n", "\n") // normalize line endings
|
||||
m.lines = strings.Split(s, "\n")
|
||||
m.longestLineWidth = findLongestLineWidth(m.lines)
|
||||
|
||||
if m.YOffset > len(m.lines)-1 {
|
||||
m.GotoBottom()
|
||||
}
|
||||
}
|
||||
|
||||
// maxYOffset returns the maximum possible value of the y-offset based on the
|
||||
// viewport's content and set height.
|
||||
func (m Model) maxYOffset() int {
|
||||
return max(0, len(m.lines)-m.Height+m.Style.GetVerticalFrameSize())
|
||||
}
|
||||
|
||||
// visibleLines returns the lines that should currently be visible in the
|
||||
// viewport.
|
||||
func (m Model) visibleLines() (lines []string) {
|
||||
h := m.Height - m.Style.GetVerticalFrameSize()
|
||||
w := m.Width - m.Style.GetHorizontalFrameSize()
|
||||
|
||||
if len(m.lines) > 0 {
|
||||
top := max(0, m.YOffset)
|
||||
bottom := clamp(m.YOffset+h, top, len(m.lines))
|
||||
lines = m.lines[top:bottom]
|
||||
}
|
||||
|
||||
if (m.xOffset == 0 && m.longestLineWidth <= w) || w == 0 {
|
||||
return lines
|
||||
}
|
||||
|
||||
cutLines := make([]string, len(lines))
|
||||
for i := range lines {
|
||||
cutLines[i] = ansi.Cut(lines[i], m.xOffset, m.xOffset+w)
|
||||
}
|
||||
return cutLines
|
||||
}
|
||||
|
||||
// scrollArea returns the scrollable boundaries for high performance rendering.
|
||||
//
|
||||
// Deprecated: high performance rendering is deprecated in Bubble Tea.
|
||||
func (m Model) scrollArea() (top, bottom int) {
|
||||
top = max(0, m.YPosition)
|
||||
bottom = max(top, top+m.Height)
|
||||
if top > 0 && bottom > top {
|
||||
bottom--
|
||||
}
|
||||
return top, bottom
|
||||
}
|
||||
|
||||
// SetYOffset sets the Y offset.
|
||||
func (m *Model) SetYOffset(n int) {
|
||||
m.YOffset = clamp(n, 0, m.maxYOffset())
|
||||
}
|
||||
|
||||
// ViewDown moves the view down by the number of lines in the viewport.
|
||||
// Basically, "page down".
|
||||
//
|
||||
// Deprecated: use [Model.PageDown] instead.
|
||||
func (m *Model) ViewDown() []string {
|
||||
return m.PageDown()
|
||||
}
|
||||
|
||||
// PageDown moves the view down by the number of lines in the viewport.
|
||||
func (m *Model) PageDown() []string {
|
||||
if m.AtBottom() {
|
||||
return nil
|
||||
}
|
||||
|
||||
return m.ScrollDown(m.Height)
|
||||
}
|
||||
|
||||
// ViewUp moves the view up by one height of the viewport.
|
||||
// Basically, "page up".
|
||||
//
|
||||
// Deprecated: use [Model.PageUp] instead.
|
||||
func (m *Model) ViewUp() []string {
|
||||
return m.PageUp()
|
||||
}
|
||||
|
||||
// PageUp moves the view up by one height of the viewport.
|
||||
func (m *Model) PageUp() []string {
|
||||
if m.AtTop() {
|
||||
return nil
|
||||
}
|
||||
|
||||
return m.ScrollUp(m.Height)
|
||||
}
|
||||
|
||||
// HalfViewDown moves the view down by half the height of the viewport.
|
||||
//
|
||||
// Deprecated: use [Model.HalfPageDown] instead.
|
||||
func (m *Model) HalfViewDown() (lines []string) {
|
||||
return m.HalfPageDown()
|
||||
}
|
||||
|
||||
// HalfPageDown moves the view down by half the height of the viewport.
|
||||
func (m *Model) HalfPageDown() (lines []string) {
|
||||
if m.AtBottom() {
|
||||
return nil
|
||||
}
|
||||
|
||||
return m.ScrollDown(m.Height / 2) //nolint:mnd
|
||||
}
|
||||
|
||||
// HalfViewUp moves the view up by half the height of the viewport.
|
||||
//
|
||||
// Deprecated: use [Model.HalfPageUp] instead.
|
||||
func (m *Model) HalfViewUp() (lines []string) {
|
||||
return m.HalfPageUp()
|
||||
}
|
||||
|
||||
// HalfPageUp moves the view up by half the height of the viewport.
|
||||
func (m *Model) HalfPageUp() (lines []string) {
|
||||
if m.AtTop() {
|
||||
return nil
|
||||
}
|
||||
|
||||
return m.ScrollUp(m.Height / 2) //nolint:mnd
|
||||
}
|
||||
|
||||
// LineDown moves the view down by the given number of lines.
|
||||
//
|
||||
// Deprecated: use [Model.ScrollDown] instead.
|
||||
func (m *Model) LineDown(n int) (lines []string) {
|
||||
return m.ScrollDown(n)
|
||||
}
|
||||
|
||||
// ScrollDown moves the view down by the given number of lines.
|
||||
func (m *Model) ScrollDown(n int) (lines []string) {
|
||||
if m.AtBottom() || n == 0 || len(m.lines) == 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Make sure the number of lines by which we're going to scroll isn't
|
||||
// greater than the number of lines we actually have left before we reach
|
||||
// the bottom.
|
||||
m.SetYOffset(m.YOffset + n)
|
||||
|
||||
// Gather lines to send off for performance scrolling.
|
||||
//
|
||||
// XXX: high performance rendering is deprecated in Bubble Tea.
|
||||
bottom := clamp(m.YOffset+m.Height, 0, len(m.lines))
|
||||
top := clamp(m.YOffset+m.Height-n, 0, bottom)
|
||||
return m.lines[top:bottom]
|
||||
}
|
||||
|
||||
// LineUp moves the view down by the given number of lines. Returns the new
|
||||
// lines to show.
|
||||
//
|
||||
// Deprecated: use [Model.ScrollUp] instead.
|
||||
func (m *Model) LineUp(n int) (lines []string) {
|
||||
return m.ScrollUp(n)
|
||||
}
|
||||
|
||||
// ScrollUp moves the view down by the given number of lines. Returns the new
|
||||
// lines to show.
|
||||
func (m *Model) ScrollUp(n int) (lines []string) {
|
||||
if m.AtTop() || n == 0 || len(m.lines) == 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Make sure the number of lines by which we're going to scroll isn't
|
||||
// greater than the number of lines we are from the top.
|
||||
m.SetYOffset(m.YOffset - n)
|
||||
|
||||
// Gather lines to send off for performance scrolling.
|
||||
//
|
||||
// XXX: high performance rendering is deprecated in Bubble Tea.
|
||||
top := max(0, m.YOffset)
|
||||
bottom := clamp(m.YOffset+n, 0, m.maxYOffset())
|
||||
return m.lines[top:bottom]
|
||||
}
|
||||
|
||||
// SetHorizontalStep sets the default amount of columns to scroll left or right
|
||||
// with the default viewport key map.
|
||||
//
|
||||
// If set to 0 or less, horizontal scrolling is disabled.
|
||||
//
|
||||
// On v1, horizontal scrolling is disabled by default.
|
||||
func (m *Model) SetHorizontalStep(n int) {
|
||||
m.horizontalStep = max(n, 0)
|
||||
}
|
||||
|
||||
// SetXOffset sets the X offset.
|
||||
func (m *Model) SetXOffset(n int) {
|
||||
m.xOffset = clamp(n, 0, m.longestLineWidth-m.Width)
|
||||
}
|
||||
|
||||
// ScrollLeft moves the viewport to the left by the given number of columns.
|
||||
func (m *Model) ScrollLeft(n int) {
|
||||
m.SetXOffset(m.xOffset - n)
|
||||
}
|
||||
|
||||
// ScrollRight moves viewport to the right by the given number of columns.
|
||||
func (m *Model) ScrollRight(n int) {
|
||||
m.SetXOffset(m.xOffset + n)
|
||||
}
|
||||
|
||||
// TotalLineCount returns the total number of lines (both hidden and visible) within the viewport.
|
||||
func (m Model) TotalLineCount() int {
|
||||
return len(m.lines)
|
||||
}
|
||||
|
||||
// VisibleLineCount returns the number of the visible lines within the viewport.
|
||||
func (m Model) VisibleLineCount() int {
|
||||
return len(m.visibleLines())
|
||||
}
|
||||
|
||||
// GotoTop sets the viewport to the top position.
|
||||
func (m *Model) GotoTop() (lines []string) {
|
||||
if m.AtTop() {
|
||||
return nil
|
||||
}
|
||||
|
||||
m.SetYOffset(0)
|
||||
return m.visibleLines()
|
||||
}
|
||||
|
||||
// GotoBottom sets the viewport to the bottom position.
|
||||
func (m *Model) GotoBottom() (lines []string) {
|
||||
m.SetYOffset(m.maxYOffset())
|
||||
return m.visibleLines()
|
||||
}
|
||||
|
||||
// Sync tells the renderer where the viewport will be located and requests
|
||||
// a render of the current state of the viewport. It should be called for the
|
||||
// first render and after a window resize.
|
||||
//
|
||||
// For high performance rendering only.
|
||||
//
|
||||
// Deprecated: high performance rendering is deprecated in Bubble Tea.
|
||||
func Sync(m Model) tea.Cmd {
|
||||
if len(m.lines) == 0 {
|
||||
return nil
|
||||
}
|
||||
top, bottom := m.scrollArea()
|
||||
return tea.SyncScrollArea(m.visibleLines(), top, bottom)
|
||||
}
|
||||
|
||||
// ViewDown is a high performance command that moves the viewport up by a given
|
||||
// number of lines. Use Model.ViewDown to get the lines that should be rendered.
|
||||
// For example:
|
||||
//
|
||||
// lines := model.ViewDown(1)
|
||||
// cmd := ViewDown(m, lines)
|
||||
//
|
||||
// Deprecated: high performance rendering is deprecated in Bubble Tea.
|
||||
func ViewDown(m Model, lines []string) tea.Cmd {
|
||||
if len(lines) == 0 {
|
||||
return nil
|
||||
}
|
||||
top, bottom := m.scrollArea()
|
||||
|
||||
// XXX: high performance rendering is deprecated in Bubble Tea. In a v2 we
|
||||
// won't need to return a command here.
|
||||
return tea.ScrollDown(lines, top, bottom)
|
||||
}
|
||||
|
||||
// ViewUp is a high performance command the moves the viewport down by a given
|
||||
// number of lines height. Use Model.ViewUp to get the lines that should be
|
||||
// rendered.
|
||||
//
|
||||
// Deprecated: high performance rendering is deprecated in Bubble Tea.
|
||||
func ViewUp(m Model, lines []string) tea.Cmd {
|
||||
if len(lines) == 0 {
|
||||
return nil
|
||||
}
|
||||
top, bottom := m.scrollArea()
|
||||
|
||||
// XXX: high performance rendering is deprecated in Bubble Tea. In a v2 we
|
||||
// won't need to return a command here.
|
||||
return tea.ScrollUp(lines, top, bottom)
|
||||
}
|
||||
|
||||
// Update handles standard message-based viewport updates.
|
||||
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
|
||||
var cmd tea.Cmd
|
||||
m, cmd = m.updateAsModel(msg)
|
||||
return m, cmd
|
||||
}
|
||||
|
||||
// Author's note: this method has been broken out to make it easier to
|
||||
// potentially transition Update to satisfy tea.Model.
|
||||
func (m Model) updateAsModel(msg tea.Msg) (Model, tea.Cmd) {
|
||||
if !m.initialized {
|
||||
m.setInitialValues()
|
||||
}
|
||||
|
||||
var cmd tea.Cmd
|
||||
|
||||
switch msg := msg.(type) {
|
||||
case tea.KeyMsg:
|
||||
switch {
|
||||
case key.Matches(msg, m.KeyMap.PageDown):
|
||||
lines := m.PageDown()
|
||||
if m.HighPerformanceRendering {
|
||||
cmd = ViewDown(m, lines)
|
||||
}
|
||||
|
||||
case key.Matches(msg, m.KeyMap.PageUp):
|
||||
lines := m.PageUp()
|
||||
if m.HighPerformanceRendering {
|
||||
cmd = ViewUp(m, lines)
|
||||
}
|
||||
|
||||
case key.Matches(msg, m.KeyMap.HalfPageDown):
|
||||
lines := m.HalfPageDown()
|
||||
if m.HighPerformanceRendering {
|
||||
cmd = ViewDown(m, lines)
|
||||
}
|
||||
|
||||
case key.Matches(msg, m.KeyMap.HalfPageUp):
|
||||
lines := m.HalfPageUp()
|
||||
if m.HighPerformanceRendering {
|
||||
cmd = ViewUp(m, lines)
|
||||
}
|
||||
|
||||
case key.Matches(msg, m.KeyMap.Down):
|
||||
lines := m.ScrollDown(1)
|
||||
if m.HighPerformanceRendering {
|
||||
cmd = ViewDown(m, lines)
|
||||
}
|
||||
|
||||
case key.Matches(msg, m.KeyMap.Up):
|
||||
lines := m.ScrollUp(1)
|
||||
if m.HighPerformanceRendering {
|
||||
cmd = ViewUp(m, lines)
|
||||
}
|
||||
|
||||
case key.Matches(msg, m.KeyMap.Left):
|
||||
m.ScrollLeft(m.horizontalStep)
|
||||
|
||||
case key.Matches(msg, m.KeyMap.Right):
|
||||
m.ScrollRight(m.horizontalStep)
|
||||
}
|
||||
|
||||
case tea.MouseMsg:
|
||||
if !m.MouseWheelEnabled || msg.Action != tea.MouseActionPress {
|
||||
break
|
||||
}
|
||||
switch msg.Button { //nolint:exhaustive
|
||||
case tea.MouseButtonWheelUp:
|
||||
if msg.Shift {
|
||||
// Note that not every terminal emulator sends the shift event for mouse actions by default (looking at you Konsole)
|
||||
m.ScrollLeft(m.horizontalStep)
|
||||
} else {
|
||||
lines := m.ScrollUp(m.MouseWheelDelta)
|
||||
if m.HighPerformanceRendering {
|
||||
cmd = ViewUp(m, lines)
|
||||
}
|
||||
}
|
||||
|
||||
case tea.MouseButtonWheelDown:
|
||||
if msg.Shift {
|
||||
m.ScrollRight(m.horizontalStep)
|
||||
} else {
|
||||
lines := m.ScrollDown(m.MouseWheelDelta)
|
||||
if m.HighPerformanceRendering {
|
||||
cmd = ViewDown(m, lines)
|
||||
}
|
||||
}
|
||||
// Note that not every terminal emulator sends the horizontal wheel events by default (looking at you Konsole)
|
||||
case tea.MouseButtonWheelLeft:
|
||||
m.ScrollLeft(m.horizontalStep)
|
||||
case tea.MouseButtonWheelRight:
|
||||
m.ScrollRight(m.horizontalStep)
|
||||
}
|
||||
}
|
||||
|
||||
return m, cmd
|
||||
}
|
||||
|
||||
// View renders the viewport into a string.
|
||||
func (m Model) View() string {
|
||||
if m.HighPerformanceRendering {
|
||||
// Just send newlines since we're going to be rendering the actual
|
||||
// content separately. We still need to send something that equals the
|
||||
// height of this view so that the Bubble Tea standard renderer can
|
||||
// position anything below this view properly.
|
||||
return strings.Repeat("\n", max(0, m.Height-1))
|
||||
}
|
||||
|
||||
w, h := m.Width, m.Height
|
||||
if sw := m.Style.GetWidth(); sw != 0 {
|
||||
w = min(w, sw)
|
||||
}
|
||||
if sh := m.Style.GetHeight(); sh != 0 {
|
||||
h = min(h, sh)
|
||||
}
|
||||
contentWidth := w - m.Style.GetHorizontalFrameSize()
|
||||
contentHeight := h - m.Style.GetVerticalFrameSize()
|
||||
contents := lipgloss.NewStyle().
|
||||
Width(contentWidth). // pad to width.
|
||||
Height(contentHeight). // pad to height.
|
||||
MaxHeight(contentHeight). // truncate height if taller.
|
||||
MaxWidth(contentWidth). // truncate width if wider.
|
||||
Render(strings.Join(m.visibleLines(), "\n"))
|
||||
return m.Style.
|
||||
UnsetWidth().UnsetHeight(). // Style size already applied in contents.
|
||||
Render(contents)
|
||||
}
|
||||
|
||||
func clamp(v, low, high int) int {
|
||||
if high < low {
|
||||
low, high = high, low
|
||||
}
|
||||
return min(high, max(low, v))
|
||||
}
|
||||
|
||||
func findLongestLineWidth(lines []string) int {
|
||||
w := 0
|
||||
for _, l := range lines {
|
||||
if ww := ansi.StringWidth(l); ww > w {
|
||||
w = ww
|
||||
}
|
||||
}
|
||||
return w
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue