align /getgamers and stats-message tables, unify stats body into one code block
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- /getgamers: column-aligned monospace table (username, ratings, period). - Per-mode stats (rating/wins/losses/draws): column-aligned block, dropped the meaningless multi-game average accuracy row. - format_stats_response/format_period_notification now wrap the whole message in a single markdown code block instead of alternating plain-text headers and separately-fenced tables. - Rating row gets an emoji prefix to match the other three rows, so Telegram's monospace rendering keeps all values in the same column.
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3 changed files with 113 additions and 76 deletions
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@ -784,16 +784,8 @@ class LichessBot:
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})
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logger.info(f"Added gamer {gamer['username']} with N/A ratings due to error")
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# Create text message with stats
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text_lines = []
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for gamer in gamers_data:
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text_lines.append(
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f"<b>{gamer['username']}</b> "
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f"⚡ {gamer['bullet']} 🔥 {gamer['blitz']} 🐇 {gamer['rapid']}{gamer['period']}"
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)
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logger.info(f"getgamers: prepared {len(gamers_data)} gamers for display")
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# Check if we have any gamers to display
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if not gamers_data:
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logger.warning(f"getgamers: No gamers data prepared, but gamers list was not empty. This should not happen.")
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@ -803,8 +795,9 @@ class LichessBot:
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pass
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await update.message.reply_text(t('no_gamers', lang))
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return
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gamers_text = t('select_active_gamer', lang) + "\n".join(text_lines)
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gamers_table = StatsFormatter.format_gamers_table(gamers_data)
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gamers_text = t('select_active_gamer', lang) + "<pre>" + gamers_table + "</pre>"
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logger.info(f"getgamers: message length: {len(gamers_text)} characters")
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